Leviathans is a miniatures game of steampunk airship battles set just prior to World War I, produced byCatalyst Games, the same company that created BattleTech and Shadowrun. A game for 2-4 players, and level. Come try out this game. Materials and miniatures will be provided.
For those that want to write their own games, there are several unique challenges. While story-writing is often important, one also has to consider writing out mechanics for the game, making them clear and easy to reference, and just how much flavor text to include when getting the point across. Whether you have a vague idea you want to turn into a game, or you’re a long-time game author who’s always looking to refine, join us to talk about the triumphs and pitfalls of writing RPGs and other games.
Writing adult fiction is not always as simple as the standard expectations. In our community, there are plenty of strange desires that can be encountered. Discovering the secrets of such kinks in writing can be rewarding artistically and financially and downright fun, but there are always challenges. Join us for an open discussion of the odder side of adult writing. Must be over 18, or over the legal age in country of citizenship. IDs and badges will be checked at the door.
Ironclaw is the premier game of anthropomorphic fantasy. In this demo, you will create characters, go on an adventure, and experience all that Ironclaw has to offer. Session will be limited to 1-6 players. Priority will be given to New Players to IRONCLAW over players who have played before.
(Veteran players are encouraged to bring their rule books, dice and pre-generated characters and organize overflow games at vacant tables in the Table-top Gaming Room.)"
The incredible Brass Knuckles (the female Iron Will from My Little Pony:
Friendship is Magic (MLP:FIM)) turns doormats into dynamos! Attend this
assertiveness seminar and learn the basics of what it takes to stand up for
yourself, speak in front of others, and bring out the leader in you.
Furry fandom created itself. No single entertainment franchise or fan genre claim credit for the amazing growth and popularity of our fandom. People discovered furry via many routes: animation, anime, funny animal comics, art, video games, costuming, friends, or just a random internet search.
Joe Strike discovered furry fandom in the late 1980’s when it was completely unknown to the world at large and a thousand people at most were active participants. He’s watched it grow over the past 25 years into the worldwide phenomenon it is today; he’s writing Furry Nation, the true story of the fandom’s birth and the first furs who made it happen.
Every fur has his or her own story of how they discovered the fandom. For many it was the first time they realized their personal, private interest in anthropomorphic characters that no one else could possibly share—was in fact shared by thousands!
Come share your “I’m not the only one!” moment with other furs and discover how similar—and how different—our stories are.
Widely published and prize-winning poet Katharyn Howd Machan offers poems from her work-in-progress Fox about a kitsune who can be fully beast or fully woman or a mix of the two
Joe Strike has been part of the fandom since the late 1980’s when there were no furry conventions, only a handful of sessions at mainstream sci-fi gatherings and a furry room party or two.
Joe refuses to be considered a “Greymuzzle”—a word that suggests old age, feebleness and an irrelevance to today’s furry scene, and offers a much better term to describe the fandom’s earliest participants… “Paleofurs,” a word that summons up images of powerful dinosaurs and the beginning of all things—and a reminder that older furs are a vital part of furry fandom.
Join Joe, his fellow Paleofurs and furs nearing that status for a lively discussion of the fandom, then and now, and the important role Paleo’s play in today’s—and tomorrow’s—furry fandom.
Join two respected instructors in the field of poetry for an in-depth talk about the mechanics and meanings of writing poetry with a furry slant.
Ironclaw is the premier game of anthropomorphic fantasy. In this demo, you will create characters, go on an adventure, and experience all that Ironclaw has to offer. Session will be limited to 1-6 players. Priority will be given to New Players to IRONCLAW over players who have played before.
(Veteran players are encouraged to bring their rule books, dice and pre-generated characters and organize overflow games at vacant tables in the Table-top Gaming Room.)"
The Anthrocon Masquerade: Anthrocon's long running variety show! Ourfursuiters take to the main stage to provide you with an evening of entertainment, hosted by JR and KP!
Join us to learn how to play one of the hottest collectable trading card games in the fandom! Demo decks will be made available to anyone who doesn't already have cards. Feeling competitive? Stop by the Tail Kiss Studio Dealer Island to sign up for our Beginner Tournament -- jump right into the game and win prizes! (18+, Adults Only)
Aliens and spaceships. Discovering far away civilizations and new frontiers. Advanced technology and visions of the future. If all that perked up your cybernetic ears, you should come to this panel. We’ll be going over as many things sci-fi as we can fit into an hour, including such topics as hard vs. soft science fiction, how much research to include on actual scientific principles, and how to make other species otherworldly.
Long ago, all you needed to write was parchment, quill, and imagination. And while you can still write that way today, for the professional arena, it's much handier to have a few technological tools and the know-how to use them properly when working with editors, publishers, etc. Join us for a talk about the proper ways to use word processing software to make your editors happy and some helpful tools for writing that you may not be aware of.